In 2005, artist Jennifer Kanary’s sister-in-law committed suicide while suffering from a psychotic episode.
This event led Jennifer to develop Labyrinth Psychotica, an experience designed to give people more insight into how it feels to suffer through psychosis.
Empathy is key to being able to help those suffering from psychosis. Jennifer hopes that her wearable technology will:
Help people understand what it’s like to have strange thoughts and to experience different realities simultaneously.
To achieve this goal, users are strapped into virtual reality gear and transported into the mind of a psychotic girl named Jamie. The whole experience lasts twelve minutes, during which ‘normal’ reality gets increasingly intertwined with Jamie’s psychotic reality, making it more and more difficult to distinguish between what’s real and what’s not.